Connectivity USB 1.1 2 ( type-A ) Platform PlayStation 2 Dimensions 445389 mm (1.72.13.5 in) 2 Mass 173 g (6.1 oz) 2 Cable length 2 m (6.6 ft) 2 Power draw 50 mA 2 Lenshead Manual focus ring Sensor OV 7648 2 Chip OV519 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy.
Eyetoy Usb Camera Manual Focus RingThis allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. The camera is mainly used for playing EyeToy games developed by Sony and other companies. Eyetoy Usb Camera Drivers For ItIt is not intended for use as a normal PC camera, although some programmers have written unofficial drivers for it. The EyeToy is compatible with the PlayStation 3 and can be used for video chatting. As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide. He joined Sony Computer Entertainment America (SCEA) that year, and worked on the technology as Special Projects Manager for Research and Development. Soon after being promoted to Senior Vice President of Product Development at Sony Computer Entertainment Europe (SCEE) in 2000, Harrison brought Marks to the divisions headquarters in London to demonstrate the technology to a number of developers. Eyetoy Usb Camera Software Title UsingAt the demonstration, Marks was joined with Ron Festejo of SCE Camden Studio 8 (which would later merge to become SCE London Studio ) to begin developing a software title using the technology, which would later become EyeToy: Play. Originally called the iToy (short for interactive toy) by the London branch, the webcam was later renamed to the EyeToy by Harrison. It was first demonstrated to the public at the PlayStation Experience event in August 2002 with four minigames. In 2003, EyeToy was released in a bundle with EyeToy: Play: in Europe on July 4, and North America on November 4. By the end of the year, the EyeToy sold over 2 million units in Europe and 400,000 units in the United States. On February 11, 2004, the EyeToy was released in Japan. Focusing the camera is performed by rotating a ring around the lens. A blue light turns on when the PS2 is on, indicating that it is ready to be used, while the red light flashes when there is insufficient light in the room. A second, newer model of the EyeToy provides similar features, but sports a smaller size and silver casing. Drivers have been created to make it work with many computer operating systems, however, Linux 10 is the only OS which has drivers installed yet no official drivers have been offered by Namtai, Logitech, or Sony for Microsoft Windows, Mac OS, or Linux. The type of driver required depends on the model of EyeToy camera. The blue LED is lit when the EyeToy is plugged into the computer. All but the 2 Korean-exclusive ones were released in PAL Regions, while only 8 (with 2 third party) titles were released in North America. They typically have an Enhanced with EyeToy or EyeToy Enhanced label on the box. Players can take pictures to be used as in-game stickers for placement on walls and other surfaces. Games that support the feature include a head scanning program that can be used to generate a 3D model of the players head. Once stored on a memory card, this file is then available in games that support the Cameo feature. EyeToy: Cameo licenses the head creation technology Digimask. In-Depth: Eye To Eye - The History Of EyeToy.
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